Page 1 of 1

Australian Games Classification Thingy

Posted: Thu Dec 24, 2009 1:56 pm
by Delion
Here's the links as promised. You may not be able to read the second as its on the .au site.

http://www.kotaku.com.au/2009/12/hey-st ... ing-games/

http://www.kotaku.com.au/2009/12/atkins ... ral-panic/

Re: Australian Games Classification Thingy

Posted: Thu Dec 24, 2009 6:30 pm
by Lansiron
You know, I figured that there was something going on here. Australians don't seem like a bad bunch in general.

One thing struck me as particularly alarming, though, when it comes to this Atkinson fellow:
meaning the only way Australia’s classification laws are liable to change is if he dies
As trivial as the issue at hand may seem to some I cannot help but think: Never, ever give people a reason to legitimately want you dead.

Because people can be sort of crazy.

Re: Australian Games Classification Thingy

Posted: Thu Dec 24, 2009 8:03 pm
by Delion
Especially if those people, as a whole, play violent videogames, amirite?

Re: Australian Games Classification Thingy

Posted: Thu Dec 24, 2009 11:38 pm
by Lansiron
Delion wrote:Especially if those people, as a whole, play violent videogames, amirite?
Definitely.

However, I hold to my theory that's it's not GTA, Call of Duty, God of War, or any of those that are the root of the rage at the gamer's psyche.

No. It comes from a far more ancient and malevolent force.

Duck Hunt.

It placed a gun in our hands. In our hands! Yet armed as we were, we were deprived of the ability to snuff out the real source of our anger: that hateful, giggling dog.

I think about that game, and inevitably it leads me to the conclusion that killing is cool.