Remember when 10man Scholo was srs biznss?
Moderator: Guild Officer
Re: Remember when 10man Scholo was srs biznss?
Ah, Dire Maul. Good old Dire Maul. No one has put out a "LFG" call for your wings in years, and yet people today insist that those leveling through their teens not refer to Deadmines as DM to avoid supposed confusion.
Re: Remember when 10man Scholo was srs biznss?
I never understood the DM/DM confusion. A simple "shift click" on the name of the person in LFG solved it quickly, as did any epithets (LF2M DM-West was obviously not Deadmines).
Maybe I'm just weird.
Maybe I'm just weird.
[5.OOC] Beltar: Hammer of What The Fuck Were You Thinking
Re: Remember when 10man Scholo was srs biznss?
Well, as I said last night when somebody asked "so why are the new 5-man and the new raid both called ToC"..."Blizzard, we don't just recycle our artwork, we recycle our acronyms!" 
-
Alonora
- Posts: 137
- Joined: Thu Nov 13, 2008 10:24 am
- Location: Hiding in those trees ahead, to the left. No. Your other left.
Re: Remember when 10man Scholo was srs biznss?
Deadmines is VC, clearly! >.> And he'll pay good for your head!
Re: Remember when 10man Scholo was srs biznss?
When we get Heroic Deadmines, to avoid confusion I will simply refer to it as "Heroic Awesome."
-
Gryphonheart
- Posts: 162
- Joined: Fri Nov 14, 2008 10:43 am
- Contact:
Re: Remember when 10man Scholo was srs biznss?
The only question I have is...will Deadmines be as heroic as it can be?Denne wrote:When we get Heroic Deadmines, to avoid confusion I will simply refer to it as "Heroic Awesome."
Re: Remember when 10man Scholo was srs biznss?
I conceptualized a Heroic Deadmines experience a while back, then altered it to be CoT: Deadmines when I gave up on Blizz ever adding Heroic versions of existing dungeons. The crowning moment of it was that, through your arrival to the final room being delayed, you get there in time to witness the launch of the ship. As it sets off up the coast toward Stormwind, you have to mount up for a vehicle battle wherein you must destroy its cannons before it reaches the harbor. Once that is done, you board the ship to battle a much more difficult EVC. I'm going to hold onto hope that what they produce is at least that different.
-
Gryphonheart
- Posts: 162
- Joined: Fri Nov 14, 2008 10:43 am
- Contact:
Re: Remember when 10man Scholo was srs biznss?
Yep, I remembered you explaining that idea elsewhere. I didn't want to copy it, so I avoided the entire notion of nautical combat altogether. Although I've gotta say, it's probably the best Heroic Deadmines idea I've ever heard.Denne wrote:I conceptualized a Heroic Deadmines experience a while back, then altered it to be CoT: Deadmines when I gave up on Blizz ever adding Heroic versions of existing dungeons. The crowning moment of it was that, through your arrival to the final room being delayed, you get there in time to witness the launch of the ship. As it sets off up the coast toward Stormwind, you have to mount up for a vehicle battle wherein you must destroy its cannons before it reaches the harbor. Once that is done, you board the ship to battle a much more difficult EVC. I'm going to hold onto hope that what they produce is at least that different.

